
This is actually just a small portion of the current changelog for 3.2.
Fixed a description issue with ToxicMelody. Fixed an issue with clones being able to use skills multiple times without a cooldown. Fixed an issue with absorb inside of dungeons and torment. Fixed an issue where certain battle types could override mimic battles.
Fixed a bug that was preventing accessories with more than one type working correctly. Fixed a bug where it was possible to get infinite HP while using an ignition. Fixed a bug where NPCs/trusts could survive no-npc/no-trust battle conditions on uncapped portals. Fixed a bug where using !misc items multiple times would cause duplicates to show up. Fixed a bug in which enhancement skills (0 cost) would show up in !shop list skills. Fixed a bug with clones being able to use items. Fixed a bug with Stoneskin in the enhancement shop. Changed the dynamic naming system slightly. Changed capacity point gain rate to be increased by the number of achievements the player has. Changed a few things with dragon hunting for when players’ average level hits a certain amount. Changed armor so that it no longer affects players’ levels. Changed armor so that it no longer adds the stats directly to the player’s file (except HP and TP). Changed alchemy so that it is now possible to craft weapons directly. Changed what !items displays and moved several other item types to their own commands. Changed maximum amounts of certain skills and styles for players who use Final Getsuga and are reset. Changed the way the bot displays the weather changes so that it’s customizeable by bot owners.
Changed portal battles to make it easier for everyone to get a drop.
Changed the max number of access-controlled characters players can enter into battle. Added “Gear Sets” that allow players to swap between equipment effortlessly and fast. Added a new (optional) battle system that uses Action Points to perform actions. Added the ability for players to obtain a second accessory slot. Added new Torment levels to challenge players. Added new enhancement point shop items/skills. Added new monsters and new monster dynamic names. In this battle type players need to protect a wagon against a wave of monsters. As it stands today, here’s some of the main highlights: The final release of version 3.2 is drawing closer but still has a little ways to go. It’s been nine long months and Battle Arena has undergone a lot of various new additions, changes and fixes.